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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- Knight Coins: Soldier of Fortune; a mercenary who makes a livelihood from fighting in the numerous fantasy wars. A typical player character of sorts with a job to offer. Inverted, Paid Assassin; more base mercenary who lives by fighting duels or murdering for hire. Patron's true profession may remain unknown, and Mission need not relate to a killing (though Mission may cover such).

UnderWorld Mission:
- 3 Swords: Become the bait for a powerful force, drawing it into the underworld where it can be destroyed or trapped. Inverted, players carry an item that is both greatly desired and feared by force they attempt to entice below into the underworld.
- (Inverted) Justice: Notorious criminal is also presently in the underworld on his own Motives or visiting the Rival. Inverted, Patron is pursued by an avenger or warden for past crimes (perhaps long forgotten misunderstanding). A confrontation (duel to arrest) will take place during Mission; players supporting their Patron after this point are guilty of conspiracy.

Obstacles (UW):
- 10 Cups: Secret Society. Organization that is not allowed to assemble on the surface; these groups plot violent acts or unlawful activities against a ruler. Inverted, Exiled Lord. Former leader or Baron that was driven from his power (thrown, land or position); he plots with followers for his return. Since this man sought his sanctuary underground, he will often be base or insane in motives.
- (Inverted) Force: Greater creature or cult has enslaved a lesser evil (dwarves or one of the many and twisted forms of goblin).
- (Inverted) Wheel of Fortune: Reshuffle deck and continue.
- (Inverted) Lovers: Complex clan structure has evolved in which several different lesser species and greater creatures have joined together in a loose organization of laws based on other than only the strongest survive. This is a culture that can organize retribution to party even after it returns to the surface.

Motivation:
- 7 Rods: Single highly important or precious person, object, event or fact is at risk. Inverted, Patron fears for the security of something precious to him; success and Patron is elated -- permanent Friend.

Finances:
- (Inverted) Knave Swords: Rich, but doesn't think mission requires special items or bonus pay. Inverted, Patron is pompous and thinks mission is so simple, that the players should not need anything; Patron will not give finances, unless players degrade themselves by pleading.

Rival:
- (Inverted) 5 Rods: Respected Lord of Estate. Inverted, Regent of Noble (not yet of age).
- Chariot: Person is currently in hiding or fleeing from Patron. Inverted, not Patron, but a third party.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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