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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) 6 Rods: Officer from Victorious Army; a commander, though not necessarily the supreme commander, of an organized groups of soldiers, mercenaries or militia. Again, his Mission may not relate to his position, but the fact his army is victorious will add additional Rivals in the form of those he defeated. Inverted, Officer from Defeated Army; like before, except the person commands (if they even still exist as an organized unit) soldiers that went into battle, were defeated, and fled the field. Add Other Opponents in the form of soldiers, scouts and spies from the forces that defeated the Patron or even his own former soldiers ("where is that coward").
- (Inverted) Sun: Patron is statesman, practiced in politics and law. Since normally he would use the political forces of the state, by soliciting the players, the Patron is usually over stepping his authority or going outside of the law. Inverted, Patron is a pretender or usurper to a throne (seeks to take control from present ruler).

UnderWorld Mission:
- (Inverted) 10 Coins: Deactivate a magical force that exists in the underworld by performing some ritual, destroying some item or slaying some focal point creature (or all three). Inverted, magical force has good and bad effect on world (more bad than good); players face dilemma on final decision to shut off this magic.
- (Inverted) Hanged Man: During process of Mission, players will accidentally release (or awake) a beast originally imprisoned in an area. Inverted, beast will not influence present task, but players must later return to correct this mistake (another Mission) or live with the consequences (campaign events or Enemies seeking "clumsy oafs that released such terror").
- Devil: Players are trapped into completing this Mission by supernatural forces. This will not be revealed until they face failure and try to leave without completing their deed (at which time they will feel the usual discomfort and will be compelled to continue). Inverted, once players complete their Mission, they will feel depressed and suicidal (result of magical forces). Follow up Mission must be made to atone or remove curse that success causes.

Obstacles (UW):
- 6 Cups: Reptiles. Lizards magnified in size (and hunger). Inverted, Reptile Men. Lizards that bear arms and try to maintain a simple social structure. Reptile men have been employed in some armies, but they are indifferent and suffer greatly in changing climates ("cold blood makes for poor design").

Motivation:
- 5 Coins: Take advantage of a recent situation or development. Inverted, Patron takes advantage of a recent situation created earlier by his illegal actions.
- (Inverted) Lovers: Patron's reasons are that of another; his motives are unimportant. Inverted, although Patron supports another, he has his own motives (pick an extra card "WHY??" to represent his own motives).

Finances:
- (Inverted) 2 Coins: Can only pay in obscure coins or property that lies in foreign lands. Inverted, Patron can only pay in obscure coins; these are of high value, but players will remain dubious.

Rival:
- Ace Cups: High Priest of Temple. Inverted, Apprentice of Temple.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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