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Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Standard Barony Mission:

This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- 7 Cups: Former Patron or Employer; a person who has done business (usually successful) with the players before. Inverted, Friend in Need; a person who a player has befriended. In some cases may also be a family, clan or acquaintance from mutual activities (a drinking buddy, another acolyte in training, fraternity brother, fellow guardsmen, etc).

Mission:
- (Inverted) 5 Rods: Accompany a lady during travel, usually a very disagreeable, independent woman. Inverted, escort an important criminal or captured creature to a final point of imprisonment.

Obstacle:
- Knave Rods: Most comely woman will become accidentally involved. Inverted, a comely woman who is actually a spy for the opposition.
- Magician: Mission is most confounding; right as players give up, an opportunity will present itself (give clues to mission only in epilogue). Inverted, mission is very misleading; clues that present themselves only prove to be incomplete or false.

Motivation:
- 3 Cups: Ruthless and will do any atrocity to obtain goal. Inverted, sadistic and commits crimes for sport or simple amusement.
- High Priestess: Patron believes he is invincible and rightly so; mere mention of his name brings terror to opposition. Inverted, Patron is a fanatic-zealot to his cause.

Finances:
- 10 Rods: Clout to marshal and billet an army. Inverted, though perhaps having the clout to marshal an army, he could not afford to billet them -- has many friends also of no means.

Rival:
- (Inverted) 6 Cups: Regent of Mines. Inverted, Leader City Workers.
- (Inverted) Tower of Destruction: Person was a victim of untrained torture or vigilante torment (split lip, slit tongue, blinded, maimed, etc.). Inverted, player's Patron was the persecutor -- revenge is always on this person's mind.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:







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