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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - (Inverted) King Coins: Traveling Foreign Noble; landowner or baron, but one who is away from his jurisdiction. Mission often places the Patron in direct violation of the laws of the area. Inverted, Ambassador or Emissary; a person who represents the interests of a foreign monarch or powerful personage in another land. Mission may not relate to intrigue (though that's often the end result), and instead the Patron may be busy in counsel and needs players to handle personal matters.
Mission: - 9 Swords: Aid an underdog in a dispute. Inverted, aid a repressor or tyrant in a dispute.
Obstacle: - 2 Coins: Peasants ("common folk that normally aren't even noticed by the players") will misunderstand mission and become rowdy, disrespectful or dangerous if players' task is made known to them. Inverted, all peasants met seem indignant and a hindrance.
Motivation: - (Inverted) 4 Swords: Starting out of retirement or period of inactivity. Inverted, starting after a period of inactivity caused by a wound, personal loss or failure.
Finances: - (Inverted) 6 Coins: Carries simplest of items, but knows contacts and Friends to acquire anything else. Inverted, though having many contacts and friends, Patron dislikes using favors; he can get anything, but players' need better be justified.
Rival: - (Inverted) 5 Rods: Respected Lord of Estate. Inverted, Regent of Noble (not yet of age). - (Inverted) Moon: Person is really not Rival, but Patron thinks he is (pick an extra card to discover real Rival. Real rival is "WHO??"). Sometime in the scenario, the players will learn the truth. Inverted, sometime in the scenario, the players will think they face the wrong Rival or search for the wrong person; this of course is incorrect. - (Inverted) Star: Person is someone that one of the players knows from past dealings (former employer, Friend, Enemy, distant relative, etc.). Inverted, at least he thinks so; person is in fact a stranger. - (Inverted) Devil: Secretly controls many illicit activities. Inverted, openly flaunts his illegal ways; most fear him (or another more powerful protector) and do nothing.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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