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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - 7 Rods: Constable or Sheriff; a person whose tasked with maintaining order and enforcing the laws of the land, usually inside a city or town. Many of these men work directly for the warden; but, they enjoy increased autonomy when times are dangerous, and the warden is busy along the borders. Mission almost always involves the Patron's duties, but not always apprehending criminals. Many of these men are so corrupt or drunk with their own power, that they frequently violate all manner of laws to enforce simple ordinances. Inverted, Vigilantes or Woman Wronged; a person who takes the law into his own hands in an effort to secure justice ("however warped that may be"). Mission relates to the vigilante's plans, though perhaps not directly in revenge.
Mission: - (Inverted) 3 Swords: Find an adversary of Patron and murder him. Inverted, find and murder an adversary who is also an Enemy of at least one player.
Obstacle: - (Inverted) Queen Coins: Notorious demi-human stronghold or underworld is the site of Climax. Inverted, Rival is secretly the ruler of a notorious demi-human stronghold.
Motivation: - 5 Coins: Take advantage of a recent situation or development. Inverted, Patron takes advantage of a recent situation created earlier by his illegal actions. - Sun: Patron was recently promoted or recognized by the monarch; reason relates to this change of position. Inverted, Patron was recently discredited or refused promotion by his monarch; reason relates to this loss.
Finances: - 3 Cups: Father or spouse is powerful and wealthy; however, no guarantee anything can be obtained. Inverted, family is rich, but requires prior mission to extort or steal from home. - (Inverted) Force: Patron's finances were acquired by extorting another into a partnership. Inverted, Patron makes his total finances available; he is threatened with blackmail or legal confiscation and wishes none of his wealth to remain should the mission fail.
Rival: - 7 Coins: Scholar or Sage. Inverted, Keeper of Magic or Guardian of a Power.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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